Alberto Franco spent the majority of his professional career developing applications for computer graphics and engineering. He is a skilled software engineer in this field with quite extensive knowledge of a variety of frameworks and architectures.
He has a particular understanding of the computer graphics pipeline and its architecture from hardware to software and he has professional and academic experience in programming it through the OpenGL shading language (GLSL), Nvidia CUDA, and the Open Shading Language.
Botcha is a software that provides immediate and helpful tools for the simplified and smooth development of 3D projects. It has an intuitive approach compatible with 2D skills. It is imagined, developed, brought to life by designers, for designers.
Familiarise with the art of 3D modeling thanks to features meant for a simplified and effective approach.